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Required resources

DEPEDENCIES

  • es_extended / qb-core / qbox
  • oxmysql / mysql
  • ox_lib

ASSET IS PROTECTED WITH CFX ESCROW

CFX ESCROW

This script uses FiveM's Asset Escrow system, which means a few files are encrypted to protect our work—but don’t worry, it’s still highly customizable.

Key Features

Product Details

  • Player-Driven Drug Selling (No static NPC dealers)
  • Zone-Restricted Drug Sales & Territory Control
  • Dealer XP & Leveling Progression System
  • Dynamic Pricing, Bulk Orders & Market Risk
  • Multi-Drug Support (Meth, Weed, Cocaine)
  • Integrated Police Dispatch Alerts
  • Black Money or Clean Cash Payouts
  • Fully Customizable Props & Animations
  • Multi-Language Support (EN, DE, ES, FR, IT, TR)
  • ESX, QBCore, QBox Compatible
  • Optimized with 0.00ms Idle Usage

FiveM Script Description

Drug Selling Script - Description

Transform your FiveM server’s criminal economy with a fully player-driven drug selling system built for immersive, high-risk roleplay.

Unlike NPC-based drug scripts that feel repetitive and predictable, this resource puts control directly into the hands of players. Every deal is a decision. Every location matters. Players must choose where to sell, how much risk to take, and how to grow their reputation on the street.

Player-Driven Drug Economy

This script removes static drug dealers entirely. Instead, players sell drugs organically through real interactions, creating natural conflict, turf control, and criminal storytelling. The economy evolves based on player behavior, not scripted NPC loops.

Zone-Based Selling & Territory Control

Drug sales are restricted to configurable zones, allowing you to define high-activity neighborhoods, corners, or hoods. This encourages realistic patrol routes, gang presence, and police surveillance, turning locations into strategic assets rather than random sell points.

Dealer Leveling & Progression

Every successful sale earns dealer XP. As players level up, they unlock:

  • Higher payout potential
  • Access to bulk requests
  • Improved street credibility

This progression system rewards consistency and smart risk management, making drug dealing feel like a career rather than a grind.

Dynamic Market Mechanics

No fixed prices. No predictable outcomes.

The market reacts dynamically with:

  • Randomized pricing
  • Variable profit margins
  • Occasional bulk requests

Every deal carries uncertainty, forcing players to weigh profit versus exposure.

Police Dispatch Integration

When a deal goes wrong, dispatch systems are triggered automatically, alerting law enforcement to suspicious activity. The script integrates seamlessly with major dispatch resources, adding tension and real consequences to criminal gameplay.

Multi-Drug & Economy Flexibility

The script comes pre-configured for Meth, Weed (OG Kush, Skunk), and Cocaine, with the ability to add any custom drug item through configuration. Payouts can be set to black money or clean cash, giving server owners full control over economic balance.

Performance & Compatibility First

Built with optimization in mind, the script runs at 0.00ms idle, ensuring no performance impact even during peak hours. It supports all major frameworks, inventories, UI systems, and logging solutions commonly used on serious roleplay servers.

This is not a basic drug script.

It is a complete street-level drug selling system designed for long-term roleplay depth.

Compatibility

Frameworks

  • ESX
  • QBCore
  • QBox

Inventories

  • ox_inventory
  • All ESX & QBCore inventories

Dispatch

  • ps-dispatch
  • aty_dispatch
  • rcore
  • quasar
  • op
  • lb-dispatch

UI & Systems

  • ox_lib
  • lation_ui

Logging

  • Discord
  • Fivemanage
  • Fivemerr

Frequently Asked Questions

Copyright © Pulse Scripts 2026. All Rights Reserved. We do not have affiliation with any real world brands.